Marvel FASERIP: Elsa Bloodstone - Agent of H.A.T.E

STATISTICS                                        

Fighting        IN           40          
Agility           EX           20          
Strength        IN           40          
Endurance    AM         50          
Reason          TY           6             
Intuition       TY           6             
Psyche           TY           6             
Health:    150                        
Karma:   18          

BACKGROUND                                 
Real Name: Elsa Bloodstone      
Occupation:  Monster Slayer, Mercenary
Legal Status: No criminal record
Identity: Public                                 
Place of Birth: Bloodstone Island
Marital Status: Single                    
Known Relatives: Ulysses (father,
deceased), Cullen (brother)        
Base of Operations: Bloodstone Manor,
H.A.T.E. Aeromarine, north Atlantic,
Shockwave Rider, State 51,
Past Group Affiliations: H.A.T.E., Nextwave,
Legion of Monsters        
Present Group Affiliations: Nextwave,



KNOWN POWERS
Longevity: Whenever Elsa wears her Bloodstone choker she ceases to age. When not wearing the stone she ages at approximately a third of the rate of a normal human. She uses the stone to slow her aging process down even further, but has no desire to become truly immortal like her father. In practical terms, this mean she biologically ages about one year per decade.

Durability: The Bloodstone gem worn by her father left traces of itself even in his DNA, which was passed down to his children. Elsa processes increased physical strength, durability, speed, stamina, agility, reflexes, and senses, all boosted to superhuman levels.

Reneration: Elsa regains 5 Hit Points per hour. If wearing her Bloodstone choker, she can even regenerate limbs or recover from seemingly mortal wounds (at the rate of 2 Hit Points per day).

Bloodstone: Elsa owns a small fragment of the Hellfire Helix gemstone that was once embedded in her father’s chest. However, unlike her father whose durability and immortality derived solely from the gem, Elsa’s durability and longevity appear to be natural and not dependent on the gem. However, when wearing the fragment (which she has put in a choker that she wears around her neck) her healing powers are increased and she temporarily ceases to age.

TALENTS
All forms of Combat, including Marksmanship, Military and Business/Finance. Also extremely knowable on monster lore and pertinent magical knowledge. She is fluent in many languages and can read several languages considered dead, lost and/or occult.

BACKGROUND
Elsa is one of two known children of the he formally immortal Ulysses Bloodstone, a prehistoric warrior who had discovered an alien entity called the Hellfire Helix trapped inside a meteorite. The Hellfire Helix summoned an alien being known as Ulluxy’l Kwan Tae Syn to help it find a host but Ulysses battled Syn, and during the fight the Hellfire Helix was smashed. A piece of it, known to history as the Bloodstone Gem, became embedded in Ulysses’s chest granting him superhuman strength, durability and immortality. Over the millennia, he used his powers to become the world’s most renowned monster hunter and mercenary the world had ever seen.

It is not clear when Elsa or her brother were born, but it soon became apparent that she had inherited at least some of her father’s strength, agility and toughness without requiring that she wear the Bloodstone. Her father began her training literally in the cradle, where she learned how to strangle imps and slay small monsters with a broken plastic spoon. As she grew older, her father’s training intensified and crossed the line many times into abuse, though Elsa’s memories of this time are thought to be spotty with age and fragmented by possible meddling by H.A.T.E.

After her father’s death, she retrieved a fragment of the now destroyed Bloodstone Gem and placed it on a choker she sometimes wears around her neck. Based out of Bloodstone manor, hidden somewhere in England, she took over her father’s business, working as a mercenary specializing in supernatural exterminations and monster attacks.

Elsa was the first the first one requited by Monica Rambeau and Director Dick Anger into Nextwave.


Elsa Bloodstone was created by Dan Abnett and Andy Lanning.  Artwork by Stuart Immonen, Wade Von Grawbadger, and Dave McCaig with Paul Mounts


 

Marvel FASERIP: Boom Boom - Agent of H.A.T.E.


 STATISTICS                               
Fighting               GD          10          
Agility                   GD          10          
Strength              TY           6             
Endurance          20           20          
Reason                 PR           4             
Intuition              TY           6             
Psyche                  TY           4 (see Known Powers)  
Health:                 46                          
Karma:                  14

BACKGROUND                 
Real Name:  Tabitha Smith                                          
AKA:  Time Bomb, Boomer, and Meltdown                          
Occupation: None. Petty Thief                                  
Legal Status:  Juvenile record (sealed). Banned from numerous malls and retail outlets for shoplifting.     
Identity: Unknown to the public at large                               
Place of Birth: Roanoke, Virginia                                               
Marital Status: Single                                    
Known Relatives: Lou, Father (deceased).                                           
Base of Operations:  the Shockwave Rider, whatever the NNNN X-Force is based out of nowadays.
Past Group Affiliations: Fallen Angles, New Mutants, X-Factor, X-terminators, X-Force, H.A.T.E.                  
Present Group Affiliations: Nextwave, X-Force.


KNOWN POWERS
Energy Bombs: Boom Boom is a mutant who can create glowing spheres of plasma energy up to 2’ in diameter (or roughly the size of a beach ball) from her hands and throw, shoot or plant them up to 3 spaces away. She can ‘time’ these bombs to go off anywhere from 1-10 rounds after she has created them, or she can mentally trigger them to explode anytime within ten rounds. Any bombs not detonated after 10 rounds will explode on their own. She can adjust the bombs to do any Damage up to Amazing without effort, and might be able to create larger ones with sufficient time, concentration and Red Bull. 
She can only create one bomb per round.

She has also demonstrated the ability to channel a bomb through another item in order to reach areas that she cannot physically see or reach.

Psychic-Resistance: Boom Boom has Excellent resistance to mental attacks or spells that causing hallucinations, fantasies, nightmares and disorientation. Some speculate this may have something to do with her contact with the Beyonder, or it could be that she’s simply not smart enough for her brain to process these kinds of effects.

Talent: Boom Boom has the Throwing Weapon talent. She has also received in-depth combat, hacking and espionage skills from Cable, though it’s unclear how much of it she has actually retained.

Resources: Boom Boom As a member of H.A.T.E., she has access to a flying harness that allows her to move at Good speed.


BACKGROUND                 
Tabitha Smith was born in a trailer park in Roanoke Virginia to inattentive parents who separated when she was still a child. Education was never a priority for Tabitha and she grew into a rebellious teen. When her powers first manifested during puberty she used them for small pranks and petty thievery until one morning when she detonated a bowl of her father’s Lucky Smacks. He attacked her and drover her out of the double-wide once and for all.

Having heard of a school for mutants somewhere in New England, she headed north only to encounter the being known as the Beyonder. The alien being transported her the rest of the way, but the Beyonder’s sudden appearance provoked an attack by the X-Men and Tabitha was mostly ignored. After a series of adventures that would become known as the Secret Wars II, she left the Beyonder and ended up living on the streets.

Befriending a young girl named Gina, the two soon caught the eye of a pimp named ‘Tiger’ who made several attempts to recruit the two young girls. One night Tiger beat Gina to death, only to be killed by Tabitha in return. On the run, Tabitha met the mutant known as the Vanisher who recruited her into his team of thieves known as the Fallen Angles. One of the Angles known as Ariel, turned out to be an alien looking to collect mutants for study back on her homeworld known only as ‘Coconut Grove.” Fortunately, Ariel had a change of heart and returned the surviving Angles to earth where they went their separate ways.

Having met several X-Men and New Mutants, Tabitha was now able to join the School for Gifted Youngsters and the New Mutants. When the school was closed she, along with several other mutants, were sent to the Phillips Academy in New Hampshire. Not fitting in well with the other students, she was expelled and rejoined the New Mutants, where she developed her feeling for her fellow mutant, Cannonball.

Both Cannonball and Tabitha both joined Cable’s new X-Force. Under Cable’s mentorship, she developed her powers, and in a fit of nineties X-tremism, cut off her hair, added a lot of pouches to her costume and insisted that she be called Meltdown. Her relationship with Cannonball suffered a number of ups and downs during this time, including an affair with fellow teammate Sunspot. The current state of their relationship remains a mystery.

After several years with X-Factor, she took a break from the team. She spent some time fooling around the west coast, hitting the clubs and growing out her hair, until she was approached by Monica Rambeau and Dick Anger, director of H.A.T.E. who recruited her into the team known as Nextwave.

Still a petty thief at heart, it is her sticky fingers that found the marketing plan of the Beyond Corporation, H.A.T.E.'s financial backers. It turned out that Beyond Corp evolved out of the former terrorist cell known as S.I.L.E.N.T., and was planning to use H.A.T.E. and Nextwave to further its own sinister agendas. Taking this information to Monica, the group rebelled, only to be pursued by Dick Anger and all the resources of H.A.T.E

Boom Boom was created by
Jim Shooter and Al Milgrom.
Artwork by Stuart Immonen, Wade Von Grawbadger, and Dave McCaig with Paul Mounts